
Yep, you read right: hacking and slashing has nothing to do with players inputting complex button combos (or, in our case, plain old mashing) but instead is fully automated – all you’re tasked with doing is directing the action like an old school Dungeon Master. The first thing we noticed is that Dragon Age boldly dispenses with fully real-time combat.


In the all-too-brief time we spent playing hands-on, we pitted our team’s band of four heroes against a gigantic, extremely irked Ogre in a yawning chamber the devs informed us was part of the sprawling Tower of Ishal, whatever that means.
